Learning through play
We believe that games can be valuable and highly engaging learning tools. By actively engaging with the topic, a player’s knowledge and memory of the subject increases.
Games are also well suited to test player’s attitudes during complex situations and provide a great opportunity for reflection and feedback. Furthermore, utilizing these innovative and entertaining tools in your training means that the training will be valued higher by participants.
Our unique approach
Our in-depth knowledge of entertainment games and serious games allows us to create experiences that are Educating, Engaging, and Entertaining. The combination of these three elements ensures that trainees are more energised while knowledge and skills are transferred more effectively and in a more engaging manner.
We offer tailor-made games and tools made specifically for your needs. We work in close co-creation with you to ensure the game-based solution satisfies your learning objectives in a unique and innovative way.
Greep op Griep / Influencing Influenza
In collaboration with Transmissible we have developed a mixed-media outbreak response game where players learn about the different facets and complex decision making involved in an influenza outbreak scenario. The game is included in the curricula of several European universities and public health organisations.
Play Your Part: Vaccine Ecosystem
We developed a game for a workshop at the annual European Health Forum in Gastein for our clients MSD and Sanofi to showcase the complexities of the vaccine ecosystem. The game displayed that while all stakeholders involved may have their own goals, they also share a responsibility to ensure the survival of a healthy vaccine ecosystem within Europe.
A game built for teams switching to the Agile method of working, Agile Aliens showcases the complexities and potential pitfalls of working with Agile methodology. Developed in cooperation with professional Agile trainers, this makes Agile Aliens a perfect teaching and training tool that will highlight the different challenges and shared goals and responsibilities that are common to an Agile work environment.
A hybrid, mixed media game, the Universal Response Group Exercise, developed for the NSPOH to be used in their curriculum. The game allows students to experience how to deal with an emerging health crisis in a structured way that encourages critical thinking, cooperation and thinking in different scenario’s.
Resistentie (Resistance) is a board game we developed with the ABR Zorgnetwerk about how to deal with an outbreak of microbial resistance in an elderly care facility. Players learn how to recognise an outbreak, trace it and become aware of all the different factors involved in such an outbreak.